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Showing posts with label technology. Show all posts
Showing posts with label technology. Show all posts

Market Research

Quantum Technology 

Market Research Report 2023

 

DUBLIN -- (BUSINESS WIRE) -- (May 30, 2023) -- The "Quantum Technology Market by Computing, Communications, Imaging, Security, Sensing, Modeling and Simulation 2023 - 2028" report has been added to ResearchAndMarkets.com's offering.

This report provides a comprehensive analysis of the quantum technology market. It assesses companies/organizations focused on quantum technology including R&D efforts and potential gaming-changing quantum tech-enabled solutions.

The report evaluates the impact of quantum technology upon other major technologies and solution areas including, Edge Computing, Blockchain, IoT, and Big Data Analytics. The report provides an analysis of quantum technology investment, R&D, and prototyping by region and within each major country globally.

The report also provides global and regional forecasts as well as the outlook for quantum technology's impact on embedded hardware, software, applications, and services from 2023 to 2028. The report provides conclusions and recommendations for a wide range of industries and commercial beneficiaries including semiconductor companies, communications providers, high-speed computing companies, artificial intelligence vendors, and more.

Much more than only computing, the quantum technology market provides a foundation for improving all digital communications, applications, content, and commerce. In the realm of communications, quantum technology will influence everything from encryption to the way that signals are passed from point A to point B. While currently in the R&D phase, networked quantum information and communications technology(ICT) is anticipated to become a commercial reality that will represent nothing less than a revolution for virtually every aspect of ICT.

However, there will be a need to integrate the ICT supply chain with quantum technologies in a manner that does not attempt to replace every aspect of classical computing but instead leverages a hybrid computational framework. Traditional high-performance computing will continue to be used for many existing problems for the foreseeable future, while quantum technologies will be used for encrypting communications, signalling, and will be the underlying basis in the future for all commerce transactions. This does not mean that quantum encryption will replace blockchain, but rather provide improved encryption for blockchain technology.

Quantum Technology Market Beyond Computing

The quantum technology market will be a substantial enabler of dramatically improved sensing and instrumentation. For example, gravity sensors may be made significantly more precise through quantum sensing. Quantum electromagnetic sensing provides the ability to detect minute differences in the electromagnetic field.

This will provide a wide-ranging number of applications, such as within the healthcare arena wherein quantum electromagnetic sensing will provide the ability to provide significantly improved mapping of vital organs. Quantum sensing will also have applications across a wide range of other industries such as transportation wherein there is the potential for substantially improved safety, especially for self-driving vehicles.

Quantum sensing and imaging go hand-in-hand as the former supports the latter and vice versa. Quantum sensing may be used to produce images that reveal information heretofore unobtainable. Conversely, quantum image processing may be used to dramatically improve microscopy, pattern recognition, and segmentation in images. Quantum processes enable detection of image details that would otherwise go unnoticed within the current constraints of background effects/illumination, low light levels, and wavelength limitations.

Commercial applications for the quantum imaging market are potentially wide-ranging including exploration, monitoring, and safety. For example, gas image processing may detect minute changes that could lead to early detection of tank failure or the presence of toxic chemicals. In concert with quantum sensing, quantum imaging may also help with various public safety-related applications such as search and rescue. Some problems are too difficult to calculate but can be simulated and modelled.

Quantum simulations and modelling is an area that involves the use of quantum technology to enable simulators that can model complex systems that are beyond the capabilities of classical. Even the fastest supercomputers today cannot adequately model many problems such as those found in atomic physics, condensed-matter physics, and high-energy physics.

To accomplish this goal, quantum simulators create a more controllable quantum environment to simulate what is actually occurring in nature within a real-world, uncontrollable, inaccessible quantum environment. Quantum simulation and modelling can lead to a variety of practical commercial benefits such as the design of improved computing systems, development of new materials, and predictive analytics for large interdependent systems such as a smart city ecosystem.

Sovereign governments are extremely interested in the quantum technology market and the interest goes way beyond the pride of being the first to be able to claim quantum supremacy for developing a quantum computer that can beat the best classical computer. Governments are interested in quantum technology because of the many military/defense and overall security implications. For example, quantum computing can render all existing encryption useless and exposed to hacking and infiltration.

This means that all financial transactions and state secrets are potentially at risk with quantum computing. Conversely, quantum computing-enabled encryption will be completely unbreakable. In another example, quantum sensing and imaging may be used to detect the presence of aircraft (even stealth fighters).

Advanced Light Detection and Ranging (LIDAR) systems equipped with quantum imaging processes may identify the presence of aircraft based on minute changes in the environment. Conversely, quantum-equipped planes may similarly foil quantum LIDAR detection systems, protecting themselves by projecting images that simulate a normal ambient environment.

Quantum Technology Developments

Some of the latest developments in the quantum technology market include:

  • IBM: CONDOR, THE world's first universal quantum computer with more than 1,000 qubits, is set to debut in 2023. The company is also planning to launch Heron, the first of a new flock of modular quantum processors that the company says may help it produce quantum computers with more than 4,000 qubits by 2025. Important to note is that other quantum computers with more qubits exist, but Condor will be the world's largest general-purpose quantum processor.

  • Microsoft: DARPA has selected Microsoft as a partner to explore scaled quantum computing in support of DARPA's broader quantum strategies. "Experts disagree on whether a utility-scale quantum computer based on conventional designs is still decades away or could be achieved much sooner," said Joe Altepeter, US2QC program manager in DARPA'sDefense Sciences Office.

  • QCI: A subsidiary has been formed with the intention to take QCI's technology products to the Department of Defense and other government agencies. The organization's solutions will offer quantum platforms designed for supply chain management, advanced manufacturing, workforce development and research and development applications.

  • Xanadu: During Q4 2022, the company announced that it closed a $100 million USD Series C round that brought its valuation to $1 billion USD. The company's valuation approximately tripled over the course of the last review period, due largely to its cloud-deployed-photonic quantum computer as well as its leadership in the development of an open-source software library for quantum computing, along with its established partnerships with global enterprises.

Select Report Findings:

  • Overall global quantum technology market will reach $53.2 billion by 2028

  • Quantum computing will lead the market at $17.6 billion by 2028 and 41.2% CAGR

  • North America will be the biggest regional market for quantum technologies overall

  • China will lead the APAC quantum technology market at $6.31 billion by 2028 with 39.1%CAGR

  • Germany will lead the European quantum technology market at $3.9 billion by 2028 with 30.6%CAGR

  • The global quantum dots market will reach $14.9 billion by 2028, growing a 33.7%CAGR and led by displays

  • The quantum sensing market will reach $1.1 billion globally by 2028, nearly twice the size of the quantum imaging market

  • The quantum magnetometer market will reach $998 million globally by 2028, led by superconducting quantum interference devices

For more information about this report visit https://www.researchandmarkets.com/r/715jh6

Digital Trends

 

Pandemic and Protests Fuel 

Record Rates of Digital Advocacy

 

ARLINGTON, Va. - (BUSINESS WIRE) - 10/10/2020 - As the United States grapples with a global pandemic, civic protests and an incredibly polarized political climate, an unprecedented number of citizens are using digital advocacy to engage with government at the local, state and federal level, according to Phone2Action’s annual State of Advocacy report.


Released on Oct. 7, the State of Advocacy 2020 documents the massive growth in digital advocacy during the first half of 2020 and offers a detailed statistical snapshot of citizen activism.

According to anonymized, aggregated insights from Phone2Action’s user data, more than 14 million actions, including email, phone calls, Facebook messages and Tweets, were taken between January and June 2020, eight times more than the same time period in 2016 (the last presidential election year).

The first half of 2020 also generated 3.4 million new advocates for Phone2Action clients, a 121-percent increase over a comparable period in 2018 and a 306-percent increase over 2016, the last two election years.

“Fueled by fears over the pandemic, frustrations over racial injustice and perhaps the most contentious election in a generation, citizens are making their voices heard in new ways and at a new volume,” said Jeb Ory, CEO of Phone2Action. “These New Citizens, who are embracing technology for social good, have completely transformed the advocacy landscape, using every digital tool at their disposal from advocacy software to WhatsApp—even dating apps and gaming systems—to shape policy when it matters most. The world of Washington influence will never be the same.”

Phone2Action’s State of Advocacy report also found:

  • The volume of advocacy email jumped from 7 million in the second half of 2019 to 12.4 million in - the first half of 2020.
  • During the peak of COVID-19, defined as March 13 – May 30: 52,000 people took action every day — roughly 36 people every minute.
  • The percentage of supporters who took action on an advocacy request almost tripled, growing from 6 percent before March 13 to 16 percent after.
  • Advocacy shares on Facebook grew more than 287 percent over the pre-COVID period from Dec. 25 to March 12. Shares on Twitter jumped 113 percent over that same time period.
  • The number of advocates taking action to influence local government more than doubled, growing 148 percent over the same period in 2019.

“While the boom in 2020 is built upon years of steady growth in digital advocacy, the events of 2020 have accelerated citizen activism at a rate we could never have anticipated,” Ory said. “People want to be heard and to have a say in the decisions that impact them, particularly during this challenging year.”

Associations and nonprofits both benefited most from 2020’s surge in digital advocacy. Associations saw new advocates grow 363 percent between January and June over the same period last year. Nonprofits mobilized 2.8 million supporters between January and June 2020.

Methodology

The State of Advocacy 2020 report is a data-focused analysis of digital advocacy, drawn from millions of actions taken on Phone2Action’s platform each year. The insights are solely based on Phone2Action’s data and no other data source is used.

When needed, data was normalized to facilitate year-over-year, apples-to-apples comparisons. In other cases, cohort analysis, which involves following a sub-sample of organizations over a period of years to analyze advocacy activity, was used. These two approaches helped eliminate the impact of Phone2Action’s business growth on the data.

Virtual Reality Hardware Revenue Set to Climb

  (BusinessWire) - 7/30/2015 - The year 2016 will be the make or break year for the second coming of consumer virtual reality (VR), according to a new report from Tractica. Facebook and Sony are both set to release the much-anticipated Oculus Rift and Project Morpheus headsets, respectively, by which time HTC’s Vive head-mounted display (HMD) will have been on the market for a while. A number of lessons have been learned since the 1990s when consumer VR last generated this much hype, with huge strides having been made on the comfort of HMDs, creating a convincing level of immersion, the emergence of standards, and the development of compelling content.
   Tractica anticipates that these efforts will bear fruit in the coming years, and that combined revenue for head-mounted displays (HMDs), VR accessories, and VR content will increase from $108.8 million in 2014 to $21.8 billion worldwide by 2020, with a compound annual growth rate (CAGR) of 142 percent.
   As adoption begins to reach a critical mass, the market intelligence firm forecasts that the industry’s revenue mix will quickly shift from hardware sales to content. Content sales will represent more than one-third of total VR revenue by 2017, and will quickly grow to nearly two-thirds of all VR revenue by 2020, analysts say.
   “The stakes are high for VR given the huge amount of money invested in the industry by some of the world’s biggest companies,” principal analyst Craig Foster said. “Getting users to experience VR technology firsthand, and therefore truly understand its potential, remains a challenge, but the emergence of mobile VR solutions is helping. Even so, some observers strongly believe that anything requiring the user to wear a cumbersome device will ultimately fail. Consequently, industry players continue fine-tuning their products so as not to muddy the water for all involved.”
   Tractica’s report, “Virtual Reality for Consumer Markets,” provides a comprehensive analysis of the market dynamics, technology issues, and competitive landscape for consumer VR hardware and content. The report features global market forecasts for annual unit shipments and associated revenue during the period from 2014 through 2020. An Executive Summary of the report is available for free download on the firm’s website.

Executive Sentenced For Insider Trading Scheme

  (RPC) - 5/12/2015 - Former chief information officer of Foundry Networks, Inc. David Riley was sentenced on April 27 to 78 months in prison for his participation in an insider trading scheme that yielded approximately $39 million in ill-gotten gains. Foundary Networks is a California-based technology company that was acquired by Brocade Communications, Inc., in 2008. The sentence was imposed by U.S. District Judge Valerie E. Caproni.
   Riley was convicted following a 13-day trial in September 2014 in which the jury unanimously concluded that Riley passed inside information about Foundry’s acquisition by Brocade and about Foundry’s earnings for the first quarter of 2008 to Matthew Teeple, a former analyst for San Francisco-based hedge fund Artis Capital Management, L.P. Teeple pled guilty to related charges in May 2014 and was sentenced principally to 60 months in prison by U.S. District Judge Robert P. Patterson on October 16, 2014.
    “David Riley took advantage of his insider position at Foundry Networks to funnel sensitive nonpublic financial information to Matthew Teeple. This inside information enabled Teeple’s firm to reap nearly $40 million in illegal profits. This conduct has now earned Riley more than six years in federal prison," Manhattan U.S. Attorney Preet Bharara said
    According to the Superseding Indictment filed February 20, 2014, other court documents, and the evidence presented at trial: As CIO and a Vice President at Foundry, Riley had access to monthly and quarterly financial reporting, along with other sensitive, nonpublic information relating to Foundry, well before such information became public. RILEY provided this Inside Information to Teeple – sometimes by telephone and sometimes during meetings the two arranged in the San Jose, California, area. On several occasions, RILEY spoke with Teeple while logged into the database that Foundry used to maintain sensitive financial information. The Inside Information that Riley passed to Teeple included quarterly financial performance numbers during the first quarter of 2008 and information regarding Brocade’s intended acquisition of Foundry in July 2008.
   Teeple passed the Inside Information he obtained from Riley on to others, including others at Artis. From the Inside Information Teeple provided about Foundry, Artis ultimately reaped gains of approximately $39 million.  
   In addition to the prison sentence he received, Riley, 48, of San Jose, California, was ordered to pay a fine of $50,000.
   Bharara praised the investigative work of the Federal Bureau of Investigation and thanked the Securities and Exchange Commission, which has filed civil charges in a separate action.
   Source: Financial Fraud Enforcement Task Force

Consumer Confidence Improves During November

   ARLINGTON, Va.- (BUSINESS WIRE) - 11/25/10 - Consumer confidence in the overall economy and in technology spending both improved in November to the highest points of the year, according to the latest figures released today by the Consumer Electronics Association.
   For the fourth straight month, the CEA Index of Consumer Expectations (ICE) improved in November. The ICE, which measures consumer expectations about the broader economy, rose six points to 173.1, reaching the highest level since October 2009. The ICE is also up nearly eight points from this time last year.
   “Consumers are beginning to feel less pessimistic about employment as their overall economic outlook improves,” CEA Chief Economist and Firector of Research Shawn DuBravac said. “While the labor market remains depressed, consumer sentiment is rising.”
    The CEA Index of Consumer Technology Expectations (ICTE) also improved to its highest point since December 2009. The ICTE, which measures consumer expectations about technology spending, increased nearly seven points this month to 86.1. The ICTE, however, remains down from the same time as last year.
    “Expectations to spend more on technology are up in November as consumers begin their holiday shopping,” DuBravac said. “Consumers remain cautious, however, as they continue to guard discretionary spending closely.”
    The CEA Indexes comprise the ICE and ICTE, both of which are updated on a monthly basis through consumer surveys. New data is released on the fourth Tuesday of each month. CEA has been tracking index data since January 2007. To find current and past indexes, charts, methodology and future release dates, log on to: CEACNETindexes.org.